//
//  E7AnimationManager.cpp
//  EndlessBattle
//
//  Created by cc on 12-4-25.
//  Copyright (c) 2012年 PalmGame. All rights reserved.
//

#include "E7AnimationManager.h"

#include "E7AnimationExterns.h"

CE7AnimationManager::CE7AnimationManager()
{
//    CCTexture2D* pTex = new CCTexture2D() ;
//
//    CCAnimation* pFrames = CCAnimation::animation() ;
//    pFrames->addFrameWithTexture(pTex) ;
//
//    CCAnimate* pTestAni = CCAnimate::actionWithAnimation(pFrames) ;
}

CE7AnimationManager::~CE7AnimationManager()
{
}

void CE7AnimationManager::Play(eAnimationIDs eID, int count)
{
}

void CE7AnimationManager::Stop(eAnimationIDs eID)
{
}





















